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	<title>Comments on: Massive Geek-out! a.k.a this is how mad-scientists get started.</title>
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	<link>http://rogueking.com/technology/massive-geek-out-aka-this-is-how-mad-scientists-get-started</link>
	<description>Life. Design. Technology. Business</description>
	<lastBuildDate>Sat, 04 Sep 2010 07:29:17 +0000</lastBuildDate>
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		<title>By: Safyre</title>
		<link>http://rogueking.com/technology/massive-geek-out-aka-this-is-how-mad-scientists-get-started#comment-9625</link>
		<dc:creator>Safyre</dc:creator>
		<pubDate>Tue, 06 Oct 2009 12:51:10 +0000</pubDate>
		<guid isPermaLink="false">http://rogueking.com/?p=645#comment-9625</guid>
		<description>Electromagnets, huh? Interesting. If only I had 3 extra IQ points, I&#039;d have solved our electricity problems by now. But, I haven&#039;t given up yet. Will have to do without them for now.

In the meantime, &quot;You can call me &#039;Commander.&#039;&quot;</description>
		<content:encoded><![CDATA[<p>Electromagnets, huh? Interesting. If only I had 3 extra IQ points, I&#8217;d have solved our electricity problems by now. But, I haven&#8217;t given up yet. Will have to do without them for now.</p>
<p>In the meantime, &#8220;You can call me &#8216;Commander.&#8217;&#8221;</p>
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		<title>By: Solomon King</title>
		<link>http://rogueking.com/technology/massive-geek-out-aka-this-is-how-mad-scientists-get-started#comment-9575</link>
		<dc:creator>Solomon King</dc:creator>
		<pubDate>Tue, 06 Oct 2009 09:19:36 +0000</pubDate>
		<guid isPermaLink="false">http://rogueking.com/?p=645#comment-9575</guid>
		<description>1. Thank you.
2. Thank you.
3. Thank you!</description>
		<content:encoded><![CDATA[<p>1. Thank you.<br />
2. Thank you.<br />
3. Thank you!</p>
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		<title>By: Solomon King</title>
		<link>http://rogueking.com/technology/massive-geek-out-aka-this-is-how-mad-scientists-get-started#comment-9572</link>
		<dc:creator>Solomon King</dc:creator>
		<pubDate>Tue, 06 Oct 2009 09:15:29 +0000</pubDate>
		<guid isPermaLink="false">http://rogueking.com/?p=645#comment-9572</guid>
		<description>Heya Val! (*grin*)</description>
		<content:encoded><![CDATA[<p>Heya Val! (*grin*)</p>
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		<title>By: Nev</title>
		<link>http://rogueking.com/technology/massive-geek-out-aka-this-is-how-mad-scientists-get-started#comment-9569</link>
		<dc:creator>Nev</dc:creator>
		<pubDate>Tue, 06 Oct 2009 09:02:21 +0000</pubDate>
		<guid isPermaLink="false">http://rogueking.com/?p=645#comment-9569</guid>
		<description>1. You have the Sylar element.
2. Dude, that was a loooong post.
3. I am blown away...and now all I can say is 
   go have fun with your lab.</description>
		<content:encoded><![CDATA[<p>1. You have the Sylar element.<br />
2. Dude, that was a loooong post.<br />
3. I am blown away&#8230;and now all I can say is<br />
   go have fun with your lab.</p>
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		<title>By: Solomon King</title>
		<link>http://rogueking.com/technology/massive-geek-out-aka-this-is-how-mad-scientists-get-started#comment-9552</link>
		<dc:creator>Solomon King</dc:creator>
		<pubDate>Tue, 06 Oct 2009 08:01:28 +0000</pubDate>
		<guid isPermaLink="false">http://rogueking.com/?p=645#comment-9552</guid>
		<description>Yes I did, YZ. How you doin?</description>
		<content:encoded><![CDATA[<p>Yes I did, YZ. How you doin?</p>
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		<title>By: Solomon King</title>
		<link>http://rogueking.com/technology/massive-geek-out-aka-this-is-how-mad-scientists-get-started#comment-9551</link>
		<dc:creator>Solomon King</dc:creator>
		<pubDate>Tue, 06 Oct 2009 07:57:00 +0000</pubDate>
		<guid isPermaLink="false">http://rogueking.com/?p=645#comment-9551</guid>
		<description>Aaah Dexter. That lab...</description>
		<content:encoded><![CDATA[<p>Aaah Dexter. That lab&#8230;</p>
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		<title>By: val</title>
		<link>http://rogueking.com/technology/massive-geek-out-aka-this-is-how-mad-scientists-get-started#comment-9402</link>
		<dc:creator>val</dc:creator>
		<pubDate>Mon, 05 Oct 2009 19:49:17 +0000</pubDate>
		<guid isPermaLink="false">http://rogueking.com/?p=645#comment-9402</guid>
		<description>Hiya King! (Its been too long since I said that *grins*)

So lost me a little on the technical stuff..but I so get the enthusiasm from your post...plus I liked the journey back to the school days..

And Pink and the Brain rocketh majorly!!!!!!</description>
		<content:encoded><![CDATA[<p>Hiya King! (Its been too long since I said that *grins*)</p>
<p>So lost me a little on the technical stuff..but I so get the enthusiasm from your post&#8230;plus I liked the journey back to the school days..</p>
<p>And Pink and the Brain rocketh majorly!!!!!!</p>
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		<title>By: The 27th Comrade</title>
		<link>http://rogueking.com/technology/massive-geek-out-aka-this-is-how-mad-scientists-get-started#comment-9348</link>
		<dc:creator>The 27th Comrade</dc:creator>
		<pubDate>Mon, 05 Oct 2009 15:10:12 +0000</pubDate>
		<guid isPermaLink="false">http://rogueking.com/?p=645#comment-9348</guid>
		<description>Writing an assembler is easy, actually. :-) In MIPS, which I&#039;m doing, it is easiest. (I did it to lean MIPS well, and ended up liking my little ideas enough to pursue them for their own sake.) My neighbour said something about giving it to his students as an assignment (building an assembler, that is). Now, if a Makerere person can do it, it is easy. :-) No offence to anyone intended.

Eh, we shall have said primer. :o) We shall. It&#039;s actually easy on the lower levels. It&#039;s just harder to debug rogue code (pun !intended) but not hard to create the code in the first place. As &lt;a href=&quot;http://www.yosefk.com/blog/low-level-is-easy.html&quot; rel=&quot;nofollow&quot;&gt;this guy says&lt;/a&gt;, low level is easy.

The discipline required to keep programs from ending up too complex is what creates the illusion of difficulty. (One learns it as one goes. The rules are basic. Like &quot;&lt;a href=&quot;http://en.wikipedia.org/wiki/Cyclomatic_complexity&quot; rel=&quot;nofollow&quot;&gt;Don&#039;t do too much in one place!&lt;/a&gt;&quot; and &quot;&lt;a href=&quot;http://en.wikipedia.org/wiki/Indirection_(programming)&quot; rel=&quot;nofollow&quot;&gt;Divide the problem&lt;/a&gt; and &lt;a href=&quot;http://en.wikipedia.org/wiki/Divide_and_conquer_algorithm&quot; rel=&quot;nofollow&quot;&gt;conquer it&lt;/a&gt;!&quot; and &quot;Write helper scripts!&quot; and &lt;a href=&quot;http://en.wikipedia.org/wiki/Don&#039;t_repeat_yourself&quot; rel=&quot;nofollow&quot;&gt;&quot;Don&#039;t repeat yourself!&quot;&lt;/a&gt; &lt;i&gt;Et cetera.&lt;/i&gt;) It&#039;s not, therefore, the assembly that&#039;s hard, but rather the discipline. My way of approaching assembly has always been to learn it once so that I don&#039;t have to keep knowing it (and exercising such discipline) ; that is, by learning it so that I can write a higher-level program to generate it for me (since programs are always going to be maximally-disciplined). Usually, they are not advanced enough to be called by the correct name: compilers. But if one is doing tiny bots, even this should be unnecessary. We will just kick assembly raw. :-D It is not hard.</description>
		<content:encoded><![CDATA[<p>Writing an assembler is easy, actually. <img src='http://rogueking.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' />  In MIPS, which I&#8217;m doing, it is easiest. (I did it to lean MIPS well, and ended up liking my little ideas enough to pursue them for their own sake.) My neighbour said something about giving it to his students as an assignment (building an assembler, that is). Now, if a Makerere person can do it, it is easy. <img src='http://rogueking.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' />  No offence to anyone intended.</p>
<p>Eh, we shall have said primer. <img src='http://rogueking.com/wp-includes/images/smilies/icon_surprised.gif' alt=':o' class='wp-smiley' /> ) We shall. It&#8217;s actually easy on the lower levels. It&#8217;s just harder to debug rogue code (pun !intended) but not hard to create the code in the first place. As <a href="http://www.yosefk.com/blog/low-level-is-easy.html" rel="nofollow">this guy says</a>, low level is easy.</p>
<p>The discipline required to keep programs from ending up too complex is what creates the illusion of difficulty. (One learns it as one goes. The rules are basic. Like &#8220;<a href="http://en.wikipedia.org/wiki/Cyclomatic_complexity" rel="nofollow">Don&#8217;t do too much in one place!</a>&#8221; and &#8220;<a href="http://en.wikipedia.org/wiki/Indirection_(programming)" rel="nofollow">Divide the problem</a> and <a href="http://en.wikipedia.org/wiki/Divide_and_conquer_algorithm" rel="nofollow">conquer it</a>!&#8221; and &#8220;Write helper scripts!&#8221; and <a href="http://en.wikipedia.org/wiki/Don't_repeat_yourself" rel="nofollow">&#8220;Don&#8217;t repeat yourself!&#8221;</a> <i>Et cetera.</i>) It&#8217;s not, therefore, the assembly that&#8217;s hard, but rather the discipline. My way of approaching assembly has always been to learn it once so that I don&#8217;t have to keep knowing it (and exercising such discipline) ; that is, by learning it so that I can write a higher-level program to generate it for me (since programs are always going to be maximally-disciplined). Usually, they are not advanced enough to be called by the correct name: compilers. But if one is doing tiny bots, even this should be unnecessary. We will just kick assembly raw. <img src='http://rogueking.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':-D' class='wp-smiley' />  It is not hard.</p>
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		<title>By: Solomon King</title>
		<link>http://rogueking.com/technology/massive-geek-out-aka-this-is-how-mad-scientists-get-started#comment-9343</link>
		<dc:creator>Solomon King</dc:creator>
		<pubDate>Mon, 05 Oct 2009 14:11:03 +0000</pubDate>
		<guid isPermaLink="false">http://rogueking.com/?p=645#comment-9343</guid>
		<description>First off, you&#039;re writing your own an assembler? Much props my friend. Much props.

I zeroed in on PICS mostly for the price and support factor. They&#039;re insanely cheap these days. And think about it, those &quot;limitations&quot; mean nothing to someone who&#039;s never coded at machine level.

Actually, we should hook up so you can give me a primer on processor architecture. What say you?

And you&#039;re the second person today to tell me Assembly is easy. Maybe I&#039;ve been listening to the wrong crowd!</description>
		<content:encoded><![CDATA[<p>First off, you&#8217;re writing your own an assembler? Much props my friend. Much props.</p>
<p>I zeroed in on PICS mostly for the price and support factor. They&#8217;re insanely cheap these days. And think about it, those &#8220;limitations&#8221; mean nothing to someone who&#8217;s never coded at machine level.</p>
<p>Actually, we should hook up so you can give me a primer on processor architecture. What say you?</p>
<p>And you&#8217;re the second person today to tell me Assembly is easy. Maybe I&#8217;ve been listening to the wrong crowd!</p>
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		<title>By: The Rogue King » Massive Geek-out! a.k.a this is how mad &#8230; &#124; MotorStall.Com</title>
		<link>http://rogueking.com/technology/massive-geek-out-aka-this-is-how-mad-scientists-get-started#comment-9339</link>
		<dc:creator>The Rogue King » Massive Geek-out! a.k.a this is how mad &#8230; &#124; MotorStall.Com</dc:creator>
		<pubDate>Mon, 05 Oct 2009 13:55:16 +0000</pubDate>
		<guid isPermaLink="false">http://rogueking.com/?p=645#comment-9339</guid>
		<description>[...] Read the rest here:  The Rogue King » Massive Geek-out! a.k.a this is how mad &#8230; [...]</description>
		<content:encoded><![CDATA[<p>[...] Read the rest here:  The Rogue King » Massive Geek-out! a.k.a this is how mad &#8230; [...]</p>
]]></content:encoded>
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